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Scp-Rp Development Log

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Diesel CO-OWNERForum Staff
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SCP-RP Development Log

Basically wanted a way to explain the state of development and new features added. So anything on here will be up to date and will present the recently added features to the server.
Posted Jul 18, 18 · OP
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Diesel CO-OWNERForum Staff
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18/07/18
-- Added a new graphically overhauled F4 menu that is user friendly and allows the room for the custom job suggestions

--Groups within the F4 Menu now have their own categories specific to that job.

-- Re-designed the weapon vendor to restrict each weapon individually (plus graphical changes)

-- Reduced the levels of jobs such as : Hazmat Unit (30-20), Security Officer (15-10), Containment Specialist (40-30).

-- SCP 913 and SCP-087-II have had their VIP status revoked and are now available to everyone (Levels reduced also)

--Slots of jobs such as Senior and Junior Researcher have been increased from 3 to 5.

-- Chaos Insurgency Soldier is now available to GoldVIP users with a level of 40
Posted Jul 19, 18 · OP
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Diesel CO-OWNERForum Staff
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20/07/18
-- Added new division for Chaos Insurgency which is Gold VIP and has access to the disguise vendor. (Chaos Insurgency Spy)

-- Added new RP Groups and changed previous ones. (GRU, B-1, MC&D added as whitelist groups)

-- Alpha-1 Unit (GoldVIP) added to Foundation Administration to act as a Administration guard.

Edit:
-- Newly optimised trash addon was developed and added to the server for service personnel. Spawns randomly over the LCZ.
Posted Jul 20, 18 · OP · Last edited Jul 20, 18 by Diesel
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Diesel CO-OWNERForum Staff
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22/07/18
-- Added SCP-513 as a working entity into the LCZ.

-- Reworked the anomaly detector to detect ANYTHING considered anomalous

-- Changed the levels or certain jobs (Junior Researcher 10-5, Service personnel 5-1)
Posted Jul 22, 18 · OP
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Diesel CO-OWNERForum Staff
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24/07/18
-- Added a new GoldVIP division for E-11 which requires level 45 (E-11 Flamer Unit)

-- Added the new custom group; The People's Protection Containment Agency which comes with it's respectable models.

-- Added some new CW 2.0 weapons to the spawn menu.

-- Updated Police Chief loadout to add a stungun and breaching charges
Posted Jul 24, 18 · OP · Last edited Jul 24, 18 by Diesel
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Diesel CO-OWNERForum Staff
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28/07/18
-- Added new task medic style task force known as 'Phi-4'. (Unit is non VIP, level 40. Commander is standard VIP and level 45)

-- Changed the weapon of Nu-7 Assault to the M27.

-- Changed the weapon of Nu-7 Support to the G36C and gave them the ability to purchase ammo crates

-- Added bigger variety of Viper's operator models, more variety in the future.

-- Adjusted certain custom groups (Fixed PPRCA and gave them the Mosin Nagant, Removed UIU)

-- Fixed the police chief loadout
Posted Jul 28, 18 · OP
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Ash! OWNERForum Staff
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04/09/18
-- Phi-4 has been switched out for a low level job called "Combat Medic", we felt as though Phi-4's objective didn't need a whole dedicated task force, so what not better than to add in more jobs for users. It's now going to be a 2 slot job with a medkit, CL3 and a FN P90.

-- Added a new Task Force called MTF Tau-5 ("Samsara"). Yeah, I know, I know I said that we're not going to add another general purpose combat job blah blah, but we're switchin' it up. During 008 breaches, we noticed that E-11 and their flamethrowers alone are not an effective enough counter for the hordes of zombies. Alongside this; there are certain situations, albeit rare where GOI can snowball the Foundation so hard and there isn't much the Foundation can do to counter it with Nu-7 alone. In light of the old days, we are adding back Tau-5. It will be whitelisted (Managed by me). There will be 2 slots for units and 1 slot for the commander, it will have Weapon Vendor to adapt to any situation, health and armor regeneration and our new "Post-Mortem Reanimation SWEP" which allows the user to resurrect at the location of their death if they die with the weapon out. Whilst this may seem OP at first, keep in mind that Tau-5 have Weapon Vendor so if they die and have no quick access to a weapon vendor, they are practically useless.

-- Added a new GOI. Finally it's here boys and girls; we've added ORIA to the server. A terrorist cell branch of ORIA that operates within western society (OvisCity). They all have that classic and cool terrorist weaponry and they get suicide bombs too to make a last ditch against the Foundation. Have fun getting your 72 virgins. It will have a 1 slot commander job and a 3 slot unit job, whitelisted and managed by Alexander Christof.

-- Added #AWCY?
erwin.png

Posted Sep 4, 18
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Diesel CO-OWNERForum Staff
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09/09/18
-- Re-worked some SCP sweps (457 can now grow when he consumes props/people, caps at model scale 2 | 913 also heals when he eats a player or prop | 087 is now a one hit kill)

Edit:

--Added a new method for Field Agents to disguise by utilising the many 'Supply Creates' around the map. The crates also allow Class D's to disguise and to gain a small arms weapon. 4 of these crates are scattered around the map; 2 on the surface, 1 in the subway and 1 within the foundation.
Posted Sep 9, 18 · OP · Last edited Sep 9, 18 by Diesel
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Diesel CO-OWNERForum Staff
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10/09/18
-- Re-added the file stealing activity for GOI's, now rewards with both xp and money.
Posted Sep 10, 18 · OP
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